Hi

I wrote a plugin that reads L3DT(www.bundysoft.com/*L3DT*/) heightfields.
It works nice when the texture and the heightfield are the same size, but
when I use a larger texture it tries to stretch the heightfield to that
size.  Any ideas what I need to do?

Works
Heightfield 512x512 TerrainMap 512x512

Doesn't work tries to stretch the heightfield to 1024x1024
Heightfield 512x512 TerrainMap 1024x1024


Thanks
Brian
http://osgscenemaker.googlepages.com
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