Hello I have a osg::Matrixd view matrix and want to get origin of the camera. I know two different methods: getTrans() and getLookAt(eye,center,up,dist). But both return different results.
For example: getTrans() --> (-0.6, -5, -2322) eye (from getLookAt(..)) --> ( 0.6, -2322, 5) The values are the same, but order and signs are interchanged. I need both vectors in the same format. How can I make this?
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

