* Bradford, Chase -- Tuesday 05 February 2008: > On the Windows side, we could explicitly poll a modifier key's state > before sending an event off to the EventQueue, without relying on > KEYUP/KEYDOWN synchronization. However, doing something like that > would cause inconsistencies between the platforms, and I don't know > if the X11 has a counterpart.
X11 does, of course, tell you which modifiers are active. But only which modifier level (shift), not which modifier key (shift_l, shift_r), so you'd still release keys that were never pressed before. (I'm not sure if that's really a problem, but it might be.) One would have to keep track of every single key to avoid it. :-/ For me *not* fixing that in OSG is not an option. But then again, it *is* fixed for me in OSG already, so ... :-) m. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

