Hi, what texture the osg viewer is looking for, may this black shadows are coming form the "dummy" texture trick we integrated into all shadows technique (shaders). can you please check out, wether it works when the texture are found. OSG_NOTIFY_LEVEL=DEBUG may helps.
/adegli 2008/2/7, Morné Pistorius <[EMAIL PROTECTED]>: > > Just a thought - Is your OSG_FILE_PATH set up properly? When I run it > (on stable 2.2 release) the entire scene is black if osg can't find > the texture images. If OSG_FILE_PATH is set to my data directory, > shadows work fine. From your screen shots it looks like the textures > aren't loaded. > > cheers, > Morne > > On Feb 7, 2008 12:16 PM, Anders Backman <[EMAIL PROTECTED]> wrote: > > Not black, but full of artefacts on VISTA, XP, Ubuntu (gcc) > > > > Screenshots found at: > > > > http://www.vrlab.umu.se/osg > > > > pssm.png --pssm > > sv.png --sv > > sm.png --sm > > > > All shadow implementations in the trunk (including --ssm) shows a very > bad > > result in svn for XP,VISTA, very recent drivers, GeForce8600Go, GeForce > > 6800Go, and finally 8800GTX under Ubuntu. > > > > shadowmaps worked in the svn version from November that we used > previously. > > > > /Anders > > > > > > > > > > On Feb 7, 2008 11:37 AM, Adrian Egli OpenSceneGraph (3D) < > [EMAIL PROTECTED]> > > wrote: > > > > > What about PSSM ? > > > > > > > > > 2008/2/7, Anders Backman <[EMAIL PROTECTED]>: > > > > > > > > > > > > > > > > Just verified this under Ubuntu with osg svn version. Same problem, > > everything is black when using shadowmaps. > > > > > > > > /Anders > > > > > > > > > > > > > > > > On Feb 7, 2008 11:21 AM, Anders Backman <[EMAIL PROTECTED]> wrote: > > > > > > > > > Hi all. > > > > > > > > > > I just did a svn checkout of osg and build it with VS2008 in > windows > > Vista (and xp). > > > > > > > > > > On both of my machines (one vista 64bit but built in 32bit, and > one xp > > 32bit) the shadowed scene in osgshadowd.exe is completely black. > > > > > > > > > > osgshadowd --sv works but none of the --ssm or --sm > > > > > > > > > > ANyone seen this? > > > > > > > > > > > > > > > > > > > > -- > > > > > > > > > > > > > > > ________________________________________________________________ > > > > > Anders Backman Email: [EMAIL PROTECTED] > > > > > HPC2N/VRlab Phone: +46 (0)90-786 9936 > > > > > Umea university Cellular: +46 (0)70-392 64 67 > > > > > S-901 87 UMEA SWEDEN Fax: +46 90-786 6126 > > > > > http://www.cs.umu.se/~andersb > > > > > > > > > > > > > > > > -- > > > > > > > > > > > > ________________________________________________________________ > > > > Anders Backman Email: [EMAIL PROTECTED] > > > > HPC2N/VRlab Phone: +46 (0)90-786 9936 > > > > Umea university Cellular: +46 (0)70-392 64 67 > > > > S-901 87 UMEA SWEDEN Fax: +46 90-786 6126 > > > > http://www.cs.umu.se/~andersb > > > > _______________________________________________ > > > > osg-users mailing list > > > > [email protected] > > > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > > > > > > > > > > > > > > > -- > > > ******************************************** > > > Adrian Egli > > > _______________________________________________ > > > osg-users mailing list > > > [email protected] > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > > > > > > > > > -- > > > > > > ________________________________________________________________ > > Anders Backman Email: [EMAIL PROTECTED] > > HPC2N/VRlab Phone: +46 (0)90-786 9936 > > Umea university Cellular: +46 (0)70-392 64 67 > > S-901 87 UMEA SWEDEN Fax: +46 90-786 6126 > > http://www.cs.umu.se/~andersb > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- ******************************************** Adrian Egli
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