I guess that this is deeply related to the MatrixManipulator you are using . What MM are you using ? Please also note that there is a setting in the 3D connexion driver to set the translation as "dominant" .
Rémy Dieter Pfeffer a écrit : > Hi > > has s.o. implemented the 3dconnexion input device and can give me a > hint (or source) how to match it to the viewmatrix in osg. > > I have no problems in translation but I can't figure out how to set > the corrrect rotation. If I use only heading it's correct but not > heading and pitch together. > > > > Thanks > > Dieter > > > > Unclassified Mail > > ------------------------------------------------------------------------ > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Remy Deslignes Ingenieur Developement / Software Engineer Tel: +33 (0)1.53.90.11.19 =========================================== Silicon Worlds S.A. 224, rue Saint Denis 75002 Paris France Tel: +33 (0)1.53.90.11.11 Fax: +33 (0)1.53.90.11.12 http://www.silicon-worlds.fr =========================================== _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org