I want to built my osg app statically linked to avoid copying DLLs all along. I found a how-to on the website http://www.openscenegraph.org/projects/osg/wiki/Community/Tasks/Win32StaticLink but it seems to be history, because it only works with osg 1.2.
If I generate with CMake the osg 2.2 solution, there are no build configurations for debug/release static. Do I have to transcribe the settings from the 1.2 solution to 2.2 or did I have to pay attention on more things? Did have anybody experience with this? -- Andreas Richter _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

