Hi Paul Thanks, found the issue on not being able to step in was a config script failure on my part. We don't use paths at all this is a No no for apps, using paths to find binaries can be very bad under dumb old windows..... so were are not allowed to do it
_____ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz Sent: Friday, March 14, 2008 3:37 PM To: 'OpenSceneGraph Users' Subject: Re: [osg-users] Debug JPEG plugin issues Hi Gordon -- I'm not having the issue you describe. I do the following, and VS is always able to find the OSG symbol information and step through the code: 1) Build OSG 2) Right click on INSTALL and select Build. This copies OSG runtime into C:\Program Files\OpenSceneGraph (headers, libs, and DLLs). 3) When building my app, always include headers from and link with libraries in, C:\Program Files\OpenSceneGraph (_not_ the source tree). 4) Put "C:\Program Files\OpenSceneGraph\bin" in my system PATH. When I run my apps, I can always set breakpoints in, and step through, OSG code, no problem. Hope that helps, -Paul _____ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gordon Tomlinson Sent: Friday, March 14, 2008 12:51 PM To: 'OpenSceneGraph Users' Subject: Re: [osg-users] Debug JPEG plugin issues Hi Paul I have noticed issues like this recently. it does not seem you can make Cmake distinguish between release and debug here, its causing use grief as we try to migrate to 2.3.x maybe there is a way to do this but I don't know enough about Cmake etc... I'm having basic issue of even stepping into OSG libs/source now were using Cmake. I don't know if it something in out VS project settings or a Cmake setting that is stopping this but its annoying I'm trying to trace an issue with OSGtext crashing with a vector dereference issue after changing the text ( random) but cannot step in to the dang source which is frustrating _____ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz Sent: Friday, March 14, 2008 1:04 PM To: 'OpenSceneGraph Users' Subject: [osg-users] Debug JPEG plugin issues For some time now, I've been unable to load the Debug JPEG plugin osgdb_jpegd.dll. The Release build works just fine. Because I'm on Windows, I had assumed this was some runtime library / PATH issue Today, this finally bugged me enough to investigate it. I looked at osgdb_jpegd.dll the old depends.exe (from VC6 days) and it doesn't indicate any problems. And indeed it turns out it's not a DLL issue, apparently. It seems to be a problem with the 3rdparty binary libjpegD.lib. If I have the CMake variable JPEG_LIBRARY_DEBUG set to libjpegD.lib, then the resulting Debug JPEG plugin refuses to load. On the other hand, with JPEG_LIBRARY_DEBUG set to libjpeg.lib, the Debug JPEG plugin loads and runs just fine. As luck would have it, Mike Weiblen and I are having breakfast tomorrow, so I'll ask him if he knows anything about why this would be happening. Just wanted to post this here in case others are encountering the same issue. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com <http://www.skew-matrix.com/> 303 859 9466
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

