hi, It's a wired problem, the program crash, after a while on:
> WoHouse_s.exe!free(void * pBlock=0x0103a970) line103 C WoHouse_s.exe!std::allocator<std::_Tree_nod<std::_Tmap_traits<int,osg::Vec3f,std::less<int>,std::allocator<std::pair<int const ,osg::Vec3f> >,0> >::_Node>::deallocate(std::_Tree_nod<std::_Tmap_traits<int,osg::Vec3f,std::less<int>,std::allocator<std::pair<int const ,osg::Vec3f> >,0> >::_Node * _Ptr=0xd0ff0274, unsigned int __formal=1853548630) line 132 + 0x9 C++ so i think the problem may relate to osg's plugin's deallocating, any help? shubo
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