Hi J-S, yes, I noticed that the "developer.3Dlabs.com" GLSL website has gone away, end of an era.
and yes, I did archive the website beforehand ;-) I intend to host the downloads on my website, and as a courtesy, have asked 3Dlabs for permission. (Under terms of the license I feel permission is not required, but seemed polite) My proposal for hosting the content is visible at http://mew.cx/glsl/ so yes, I can provide ShaderGen. cheers -- mew > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:osg-users- > [EMAIL PROTECTED] On Behalf Of Jean-Sébastien Guay > Sent: Tuesday, April 01, 2008 1:31 PM > To: OpenSceneGraph Users > Subject: [osg-users] 3DLabs ShaderGen > > Hi all, > > I was looking for the ShaderGen program which 3DLabs made a while ago. > I'm looking to make some shaders to emulate the fixed pipeline and > would > be interested in seeing this program. However, it doesn't seem to be > available on 3DLabs' website anymore. > > http://www.3dlabs.com/downloads/shadergen/index.htm > http://developer.3dlabs.com/downloads/shadergen/ > > Both are dead. > > I was wondering if anyone would have a copy somewhere (mew maybe? :-) > ). > Or if someone knows of some other program that does the same thing, I'd > be interested. I know about RenderMonkey et al, but that's not what I'm > after. I'm more curious than anything else. > > Thanks in advance, > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay [EMAIL PROTECTED] > http://www.cm-labs.com/ > http://whitestar02.webhop.org/ > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users- > openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org