Trying to add video capture as the background to a scene.

I am not very familiar with osg and am working in an existing code base. The
render loop calls SceneView::Draw which apparently does all the traversal.
Unfortunately for me, it also clears the color buffer so I don't see my
video capture if I enable this call, but then if I disable it, I only see
my video capture - drawn using OpenGL, because of course, the scene is not
drawn.

Is there a way to disable clearing the color buffer?

Another way would be if I could set the video capture as the background.

I have searched and see there is such a thing as a osg::ImageBackground
object. However, I searched the osg solution (osg 2.0) and nothing was found
has the name changed?
http://www.opensg.org/doc-1.6.0/classosg_1_1ImageBackground.html

Does anybody know of some sample code?

Thanks,

Judie
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