osgvolume is a perfect reference - Thanks Robert On Thu, 2008-04-17 at 09:15 +0100, Robert Osfield wrote: > Hi Paul, > > I'm afraid there is too little code in your excerpt to guess at what > might be wrong, what is wrong is part of the code you haven't > included. > > The osgvolume example does various ops on a 3D osg::Image so I'd > recommend review this example. > > Robert. > > On Thu, Apr 17, 2008 at 6:45 AM, Paul Pocock > <[EMAIL PROTECTED]> wrote: > > I'm trying to set the individual rgba in a 3D texture - however having > > problems : Ive set up the for loops and grabbed the image ptr thus: > > > > ptr = image->data(); > > > > > > for.. > > for .. > > for .. > > > > *(ptr++) = (GLubyte) (height); > > *(ptr++) = (GLubyte) (height); > > *(ptr) = (GLubyte) (height); > > > > > > ..but not getting the results I should - Is this how I should access the > > data form osg::Image? > > > > Kind Regards > > > > Paul > > > > > > > > > > > > IMPORTANT: This email remains the property of the Australian Defence > > Organisation and is subject to the jurisdiction of section 70 of the CRIMES > > ACT 1914. If you have received this email in error, you are requested to > > contact the sender and delete the email. > > > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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