When I try to set a shader program on a slave camera through a state set it doesn't seem to work. I've tried removing the camera as a slave, adding the state set, then adding the camera as a slave to the viewer again. Is there a fix for this or should I try a different technique to apply a shader to a single camera??? Thanks, Steven Powers
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

