When I try to set a shader program on a slave camera through a state set
it doesn't seem to work.
 
I've tried removing the camera as a slave, adding the state set, then
adding the camera as a slave to the viewer again.
 
Is there a fix for this or should I try a different technique to apply a
shader to a single camera???
 
Thanks,
 
Steven Powers
 
 
 
 
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