Hi Paul, depending on what you are trying to achieve, you've got to update the planes every frame in the way you mentioned. If your matrix is somehow connected to the View or Modeling matrices, you need to update them.
You can use a updateCallback or look into the samples for TexGenNode IIRC. hth Sebastian > Hi,Just a small one - > Are the gl_EyePlanes automatically setup when calling > texgen->setPlanesFromMatrix(...)? > > I'm trying to replicate simple Projective texturing using glsl. > > Regards > > > > > > IMPORTANT: This email remains the property of the Australian Defence > Organisation and is subject to the jurisdiction of section 70 of the CRIMES > ACT 1914. If you have received this email in error, you are requested to > contact the sender and delete the email. > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

