Hi OSG developers!
I'm trying to draw antialiased lines with OSG ver .2.2, but I'm having problems. This is my code: osg::ref_ptr<osg::Hint> antialiasHint = new osg::Hint(GL_LINE_SMOOTH_HINT, GL_NICEST); StateSet->setAttributeAndModes(antialiasHint.get(), osg::StateAttribute::ON); Obviously I've also set a blending function. Is there something wrong in my code, or a well-known bug in OSG 2.2? Note that in OSG ver. 1.2 I obtained the same effect just by calling: StateSet->setMode(GL_LINE_SMOOTH, osg::StateAttribute::ON); This still does work in OSG ver 2.2, but I wanted to update my code to the correct use of glHint under OSG. Thank you in advance. Gianluca Natale
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