Hello First, use dynamic_cast<T>(node) it is done for this kind of cast... Next, if you don't find any FXnode, try to save your graph as an osg file and have a look in it... maybe Bump mapping isn't represented by a osgFX node ? (don't know I haven't already used it) Regards, Vincent.
2008/4/29 ka Ming <[EMAIL PROTECTED]>: > Hallo, > I have problem to get the effects of my Objects. I read in a 3ds File. I > know, that in this file bumpmapping is used. Now I want to traverse my > scenegraph and wanted to know which object have a bumpmap (or another > effect). > How can I implement that? > I trying to cast the Group or Node to an Effect, but this won't work. Any > suggestions!! > Regards > > ------------------------------ > Gesendet von Yahoo! > Mail<http://us.rd.yahoo.com/mailuk/taglines/isp/control/*http://us.rd..yahoo.com/evt=52430/*http://de.overview.mail.yahoo.com>. > > Mehr Möglichkeiten, in Kontakt zu bleiben. > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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