Hi,

 

I was wondering how I could get the list of triangles (and rendering order
tr1, tr2, .) of a loaded model ?

Is there any way to do that with openscenegraph ? Some sort of scene graph
traversal action providing a callback for each encountered triangle in their
order of rendering (without actually rendering anything).

Can anybody tell me how to realize that or point out something in the doc ?

Any help would be greatly appreciated!

Many thanks !

 

Jerome Hummel

 

 

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