Hi,
I was wondering how I could get the list of triangles (and rendering order tr1, tr2, .) of a loaded model ? Is there any way to do that with openscenegraph ? Some sort of scene graph traversal action providing a callback for each encountered triangle in their order of rendering (without actually rendering anything). Can anybody tell me how to realize that or point out something in the doc ? Any help would be greatly appreciated! Many thanks ! Jerome Hummel
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