Hi, using the default camera mouse controls. Left click and drag rotates the camera, but you can kinda "throw" the camera if you drag and release quickly. Can I get some advice on how to prevent that? I guess can anyone tell me which "GUIEventHandler" does the viewer default to...is it Trackball? Finally to enhance camera mouse control I would expect to subclass from one of the MatrixManipulator classes and override the controls...sound right?
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