Hi, using the default camera mouse controls.  Left click and drag
rotates the camera, but you can kinda "throw" the camera if you drag and
release quickly.  Can I get some advice on how to prevent that?  I guess
can anyone tell me which "GUIEventHandler" does the viewer default
to...is it Trackball?  Finally to enhance camera mouse control I would
expect to subclass from one of the MatrixManipulator classes and
override the controls...sound right?

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