Hello, for my flight simulator in R-C mode, I have a panorama scenery (a 6-faced cube with images) and the aircraft flying inside. The faces are far away and the pilot is always in the centre.
The ground is a horizontal plane at z=0, but I have no visual altitude reference, and a shadow would be very helpful. BUT: I have no geometry there !!! (since it's a panorama scenery) So my idea was to make a projection of the aircraft on the z=0 plane, paint it black (or gray) translucent, and integrate it into the scene as if it were any "normal" geometry. But the only projection I found in OSG is per a camera (camera->setProjectionMatrix(osg::Matrix::ortho2D(...)); Is it possible to make a node out of one camera image and render this node on another camera ? How would I paint the whole projection gray translucent ? Is there a more simple way ? Any suggestions ? Thanks Zoltán -- ____________________________________ Zoltan http://sourceforge.net/projects/zsim ____________________________________ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

