On Fri, May 23, 2008 at 10:05 AM, John Vidar Larring <[EMAIL PROTECTED]>
wrote:

> Hi Serge and Robert,
>
> Serge Lages wrote:
>
>> I customize the data storage. :)
>> My PagedLOD is really particular because it doesn't store directly nodes,
>> but layers (we have the texture, the terrain and the data on top of the
>> terrain in different layers) and our PagedLOD recover everything and put it
>> together.
>>
>
> This is functionally that I'd love to see incorporated into OSG/VPB.
>
>
Hi John,

I think Robert will add this functionality into the core OSG. Currently I am
making lots of tricks to get it work... :) But it was a must have feature
for us, we really needed to build texture databases and terrain ones
separately, then be able to mix them by putting any number of texture layers
on any terrain. We also developed some techniques of procedural terrain
generation to be able to use textures layers more precise than the terrain
(with more levels of details).

So our implementation is really specific to our needs and I don't think it
will be useful for anyone else, we even use a specific tool to build our
databases (we don't use VPB), because we also needed to be able to build the
databases into "real" databases (like pgSQL, Oracle, MySQL, SQLite...). But
my goal is to see all these features into VPB/OSG and drop our tool for VPB.
As soon as I have some free time I'll try to use it and maybe suggest some
features... :)

-- 
Serge Lages
http://www.tharsis-software.com
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