On Tue, Jun 3, 2008 at 3:04 PM, Paul Melis <[EMAIL PROTECTED]> wrote: > I'd suggest OpenSceneGraph-2.4. As it is located under /branches, that > should be clear enough.
OK, OpenSceneGraph-2.4 it is then. > I assume these are shell scripts? The ones I have are. > Should we decide in advance that the > release scripts are targeted at a Linux/Unix system? > Should we support two sets (one for Linux, one for Windows) to support > maintainers on Windows? Unix or Windows, rather than Linux or Windows ;-) There is always Cygwin if you we need to use shell scripts. Or perhaps CMake scripting itself would one way forward for making things cross platform. I'd suggest crossing the portable script bridge when we get to it. For starters unix could be assumed to be the main platform for maintainers. Right now do we have any volunteers wanting to do stable release maintenance form Windows? > Do you mean the RSS feed? Or is there a separate mailing list? I was thinking about RSS feed, but I've never personally tried it yet... > One thing about the feed that bugs me is that the messages don't contain > newlines (the <body> tag contains a single <pre> tag containing the log > message without newlines). Is this something that can be fixed? They're > really hard to read in the current state. I have no clue about the status of the RSS feed side so can't comment about suitability of what we currently support or what we might amend to make things easier. > One thing about subversion is that it's relatively easy to set up a local > file-based repository containing some representative files to experiment > with. Perhaps we don't need a test branch, but on the other hand testing on > the actual infrastructure is probably a good idea. Testing out scripts on the actual infrastructure is useful too. I could create a branch/OpenSceneGraph-sandbox if desired. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

