Hi David,

It'd be useful if you to say what platform you are using/how you built
the OSG + dependencies, and clarify the problem with loading files.

As the texture no longer having the image, is this after loading?
After rendering?  Do you have Texture::setUnrefImageAfterApply(bool)
enabled?

Robert.

On Wed, Jun 4, 2008 at 11:40 AM, David _ <[EMAIL PROTECTED]> wrote:
> Hi
>
> i´m trying to pass our project to the new 2.4 from the 2.2 version.
>
> Right now i´ve found 2 problems
>
> 1) With osg 2.2 and pageLOD objets, we were getting the images out from the
> textures with something like this
>
>     osg::StateSet *ss = data->GetStateSet();
>     osg::Texture2D *texture = (osg::Texture2D *) (ss->getTextureAttribute
> (0, osg::StateAttribute::TEXTURE));
>     osg::Image *image = texture->getImage();
>
>     now with 2.4, although we have a valid texture, the textures->getImage()
> returns NULL if we´re not in the Top node.
>     we need to know the image filename for doing some stuff, so we need to
> get access to the image
>
> 2) We cannot read PNG images anymore.
>
>
> any ideas????
>
> thanks
>
>
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