Hi Paul,

On Fri, Jun 6, 2008 at 3:20 PM, Paul Melis <[EMAIL PROTECTED]> wrote:
> As it is still work in progress you might have this on your list already,
> but changing the traversal to use a while loop with a stack rather than use
> recursive calls on traverse() should increase intersection performance quite
> a bit.

Use a local stack rather than recursive is something I'm already
considering.  The current build code uses recursion, and the intersect
traversal I'll implement initially with recursion for simplicity.
Once these are both working sweetly I'll implement the alternative non
recursive.

Robert.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to