Hi,
I don't think it's a problem, the effect have two techniques which disable
the textures (have a look in osgFX/Cartoon.cpp, l.100 & l.216).
If you want to do so, you must write a third technique with a shader which
take into account your textures...
I hope it helps,

Mathieu


On Mon, Jun 23, 2008 at 5:45 PM, arnaud houegbelo <[EMAIL PROTECTED]>
wrote:

> Hello all,
> I have a problem with osgFx::Cartoon. I display
> in my scene a simple textured object (osg::Geometry)
> and I want to have a cartoon effect. When I use osgFx::Cartoon
> on my node it works fine but the texure image of my object
> disapears. I have the same problem when I make a color
> binding by vertex (color for each
> vertex ->setColorBinding(osg::Geometry::BIND_PER_VERTEX))
> the color of each point disapears.
> Any Idea about this problem?
> I'm working with OSG 2.4 on Windows Vista 64
> with nvidia GeForce 8600 GT.
> Best regrads
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to