Hi, I don't think it's a problem, the effect have two techniques which disable the textures (have a look in osgFX/Cartoon.cpp, l.100 & l.216). If you want to do so, you must write a third technique with a shader which take into account your textures... I hope it helps,
Mathieu On Mon, Jun 23, 2008 at 5:45 PM, arnaud houegbelo <[EMAIL PROTECTED]> wrote: > Hello all, > I have a problem with osgFx::Cartoon. I display > in my scene a simple textured object (osg::Geometry) > and I want to have a cartoon effect. When I use osgFx::Cartoon > on my node it works fine but the texure image of my object > disapears. I have the same problem when I make a color > binding by vertex (color for each > vertex ->setColorBinding(osg::Geometry::BIND_PER_VERTEX)) > the color of each point disapears. > Any Idea about this problem? > I'm working with OSG 2.4 on Windows Vista 64 > with nvidia GeForce 8600 GT. > Best regrads > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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