I've heard there are alternatives :)
http://www.sgi.com/products/software/performer/
> osg-users,
>
> what fun would this list be if someone (lucky me) didn't get
> to stick their foot in their mouth from time to time. :)
>
> don't get me wrong:
>
> i think osg is by _far_ the best designed and implemented
> scenegraph out there. and robert does the best job at
> balancing an admittedly difficult task - incorporating
> changes from users, his own ideas and designs, and criticism
> from all fronts (mine included). i use osg for 100% of the
> projects i do work on and would have it no other way.
>
> having been involved with osg since it's inception, i'm both
> very satisfied and very critical of it, out of concern that
> it continues to evolve in a way that takes care of it's users
> yet adapts to the ever-changing graphics landscape. and i do
> try to contribute to make it better in little ways here and there.
>
> and so, as an act of contrition (yes, i was raised a catholic
> child), i submit my updated 'FindOSG.cmake' which i use to
> create builds of apps with osg on windows, linux, and the
> mac. this cmake FIND_PACKAGE tool will setup the variable
> OSG_INCLUDE_DIRS to point to both the generated and installed
> source of osg, as well as the OSG_LIBRARY_DIR for the
> discovered osg libraries.
>
> i'll post an entire standalone example to submissions later,
> because i think having a way for users to build a standalone
> app would be a useful addition, especially with the changing
> build landscape.
>
> sheepishly, (not a scotland joke)
> bob
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