I've heard there are alternatives :) 

http://www.sgi.com/products/software/performer/

> osg-users,
> 
> what fun would this list be if someone (lucky me) didn't get 
> to stick their foot in their mouth from time to time. :)
> 
> don't get me wrong:
> 
> i think osg is by _far_ the best designed and implemented 
> scenegraph out there. and robert does the best job at 
> balancing an admittedly difficult task - incorporating 
> changes from users, his own ideas and designs, and criticism 
> from all fronts (mine included). i use osg for 100% of the 
> projects i do work on and would have it no other way.
> 
> having been involved with osg since it's inception, i'm both 
> very satisfied and very critical of it, out of concern that 
> it continues to evolve in a way that takes care of it's users 
> yet adapts to the ever-changing graphics landscape. and i do 
> try to contribute to make it better in little ways here and there.
> 
> and so, as an act of contrition (yes, i was raised a catholic 
> child), i submit my updated 'FindOSG.cmake' which i use to 
> create builds of apps with osg on windows, linux, and the 
> mac. this cmake FIND_PACKAGE tool will setup the variable 
> OSG_INCLUDE_DIRS to point to both the generated and installed 
> source of osg, as well as the OSG_LIBRARY_DIR for the 
> discovered osg libraries.
> 
> i'll post an entire standalone example to submissions later, 
> because i think having a way for users to build a standalone 
> app would be a useful addition, especially with the changing 
> build landscape.
> 
> sheepishly, (not a scotland joke)
> bob


      
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