This only happens in SingleThreaded mode, btw. Switching to any of the multi-threaded modes fixes the problem.
I am the victim of the multithreaded, nvidia, multi-monitor bug, so I have to start the viewer with --SingleThreaded... I am on OSG 2.4, btw, and running in release mode. /Michael On Jul 2, 10:12 am, "Michael Bach Jensen" <[EMAIL PROTECTED]> wrote: > Hello, group! > > I was looking at the nice statshandler graphics in osgViewer.exe, and > noticed a dramatic increase in the time spent in the event traversal > stage when the mouse was moved (goes from 0.02ms to around 8ms). > Strangely enough, rotating the view by dragging with the mouse, almost does > not > increase the event traversal time (goes to 0.04ms). Has anyone else noticed > this > behavior and have an idea on whats going on? I am working on project > in Delta3D and first noticed it there, but since the same happens in > osgViewer.exe on a separate installation, I thought I'd ask here! > > I am on Windows XP and was looking at the cow, btw! > > Sincerely, > Michael > _______________________________________________ > osg-users mailing list > [EMAIL > PROTECTED]://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph... _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

