Hi All,
I am a beginner of OSG. I used OsgViewerMFC to load a sphere into the scene, but it displays as an ellipsoid. The radius doesn't seem to be equal in two orthotropic axes. I find that it may be related to the width and height of the view window when initializing. The following codes are from OsgViewerMFC: ::GetWindowRect(m_hWnd, &rect); . traits->x = 0; traits->y = 0; traits->width = rect.right - rect.left; traits->height = rect.bottom - rect.top; . osg::GraphicsContext* gc = osg::GraphicsContext::createGraphicsContext(traits.get()); How to solve this? Thanks for your advices in advance. Tang
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