Based on your opinion that the crash is "*a straight iterator invalidation issue due to your add/removing stuff from the scene graph.*" , can you give me some suggestions on fix the bug? the codes was so huge that i can't paste it in mail.
Thanks a lot. Xiaodong. On Fri, Jul 18, 2008 at 6:13 PM, Robert Osfield <[EMAIL PROTECTED]> wrote: > 2008/7/18 Wu Xiaodong <[EMAIL PROTECTED]>: > > In my case, I added some new child-node to a group-node, then it crashed > > some times; > > > > Could the bug be fixed if i call osg::Group::setDataVariance ( )? > > Setting DataVariance on the Group will have no effect, it only is > critical for StateSet and Drawable. > > It could be that your crash has nothing to do with threading though, > and is a straight iterator invalidation issue due to your add/removing > stuff from the scene graph. Since I don't have your code in front of > me I can but guess at what the cause might be. > > Robert. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Xiaodong Wu 吴晓东 "'Xiao' means the time and the view when the sun rises and 'dong' means the east in Chinese"
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