Chris,

The VR Juggler / OSG interaction is tied to SceneView right now. There has been some talk of porting it over to osgViewer but no action on that.

You should set up your scene in initScene, and update/run callbacks in one of the Frame functions (pre-, post-, or intra-). Those are the basics, but the interaction with VR Juggler is still a bit quirky.

-Todd

Christopher Back wrote:
hi,

I am new to using VR juggler. I have worked with OSG and now I am trying to put the two together for a school project.

I can build a scene in VR juggler using OSG but I want to be able to manipulate it. In OSG I would do so by using attaching callbacks etc to the viewer but with VR juggler should I work with the SceneView function? From what I have read in the archives it is best to use osg for all the manipulation of the scene.

How do I implement viewer? Do I call it in the getscene or the initscene method or is it separate?

Any help or suggestions would be greatly appreciated. Thanks,

Chris



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Todd J. Furlong
Inv3rsion, LLC
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