Hi Hagen,

Could you not just using the OSG's built in
osg::PagedLOD/osgDB::DatabasePager for managing the loading of your
scene in a more balanced way?

Robert.

On Tue, Jul 29, 2008 at 8:56 AM, Kaiser, Hagen (CT)
<[EMAIL PROTECTED]> wrote:
>
> Hello everyone,
>
> Maybe it sounds basic.
> I have camera that will never change place. I have a database with one
> Object/onFile-Mapping. So next time I load my Scene id like to load only
> relevant Objects to shorten Loading time.
>
> Simple Task: I need to get a list of all VISIBLE Objects in the
> ViewFrustrum.
> Can this be done with the cull-Traverser. The docs say it collects all the
> objects in a special order.
> Are these objects all objects in the end or only the visible? How can I get
> the visbile Nodes?
> What things are to be taken care of?
>
> Greetings?
>
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>
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