Hi All,
I am trying to set Render target implementation using function setRenderTargetImplementation() in my application but it is not changing, When i looked in to the code I found out that the init() function is called in constructor, which in turn calls function getOverlayData(); for the first time, where default _renderTargetImpl(FBO) is set. Now if i call the function "setRenderTargetImplementation()" for changing render target implementation, it again calls getOverlayData(0), function returns without doing anything as OverlayData is already created for "cv = 0".
I am using OSG 2.6. Am i missing something or this might be a bug.
Best regards,
Rahul

--
Rahul Jain,
Member of Technical Staff,
Visualization Experts Limited.
www.vizexperts.com
+91-98109-83697 (M)
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