Hi All,
I am trying to set Render target implementation using function
setRenderTargetImplementation() in my application but it is not
changing, When i looked in to the code I found out that the init()
function is called in constructor, which in turn calls function
getOverlayData(); for the first time, where default
_renderTargetImpl(FBO) is set.
Now if i call the function "setRenderTargetImplementation()"
for changing render target implementation, it again calls
getOverlayData(0), function returns without doing anything as
OverlayData is already created for "cv = 0".
I am using OSG 2.6. Am i missing something or this might be a bug.
Best regards,
Rahul
--
Rahul Jain,
Member of Technical Staff,
Visualization Experts Limited.
www.vizexperts.com
+91-98109-83697 (M)
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