On Wed, Sep 17, 2008 at 2:56 PM, maruti borker
<[EMAIL PROTECTED]> wrote:
> Hi,
>          I wanted to know how to create a nodevisitor which traverses only
> on visible nodes in the scene. Does TRAVERSE_ACTIVE_CHILDREN do that ?

NodeVisitor's by default don't do view frustum culling so unless you
add this TRAVERSE_ACTIVE_CHILDREN will not traverse just the visible
nodes.

Robert.
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