I've compiled OSG from svn HEAD (revision 8952)on Windows XP, but osgstereomatch isn't working. I have an NVIDIA 8800 card; I tried driver version 169 and 175 with the same results.
I'm using OpenSceneGraph-Data from svn HEAD (revision 8952) as well. When I run osgstereomatch --left Images/dog_left_eye.jpg --right Images/dog_right_eye.jpg --min 0 --max 31 --window 9 --single I see the two dog images with a flat red rectangle above them on the left and a flat white rectangle above on the right. Isn't this example supposed to show the pixel difference between these images? I tried without '--single' as well, and the only difference is the red rectangle is blue. The only sign of something going wrong are warnings are printed from compiling the shaders with OSG_NOTIFY_LEVEL=DEBUG_FP (see attached log). Also, there was an additional warning that said sampler2DRect couldn't be used without adding the following to the shaders: #extension GL_ARB_texture_rectangle : enable But adding that didn't resolve the problem. On a possibly related note, osgstereoimage doesn't display anything, and osgmultiplerendertargets only displays a blue rectangle (which I'm not sure is correct). Is anyone else having similar problems? Any suggestions? -- Bryan Thrall FlightSafety International [EMAIL PROTECTED]
osgstereomatch.log
Description: osgstereomatch.log
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