Hi Dimi,

Can you anything else which might prevent the merge by examining the osg file?
If you want to try it out yourself you can replace the 2 lines
file "Priene-Stadio_Ground.rgb"
and change it to any texture file on your path.

You could also find out yourself: Place a breakpoint in the appropriate visitor in the osgUtil::Optimizer, step through the code when loading your file, and see which condition is causing the optimization to be skipped... You have the code, the files, and the need to check it out, whereas others might not have the time or inclination to debug your specific situation...

J-S
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______________________________________________________
Jean-Sebastien Guay    [EMAIL PROTECTED]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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