Ralf, I did try your suggested approach but VPB crashes with an exception. I'm assuming that I've reached the limits of VPB and that it can't handle the high resolution database (all 1 meter texture with level 1 DTED over a 2 degree by 2 degree region) along with building the --whole-globe option. If I do them separately, things seem to work fine. That's why I was wondering if I can build them separately and then merge them together. Eventually I would like to have several high res insets that I can merge in and out as need be rather than have one huge database...
-Shayne -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ralf Stokholm Sent: Wednesday, October 08, 2008 3:14 PM To: OpenSceneGraph Users Subject: Re: [osg-users] VPB and multiple ive files... Hi Shayne >From what I understand about your question, this is what VPB is build for, but in stead of chreating two ive*s you would simply feed the data to VPB and ass for a whole world output. VPB will then automatically handle merging your high resolution area into the whole globe terrain. Not sure if this was what you asked for Brgs. Ralf 2008/10/8 Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC <[EMAIL PROTECTED]> This may be a silly question but I was wondering if VPB supports stitching multiple ive files or databases together? In other words, can I build two separate ive files with VPB and then merge them together? I would like to build a whole earth model in one ive file and then merge in another ive file that has a high resolution inset so that the two are "tied" together. If this inquiry doesn't make sense or is incomplete, please accept my apologies. Thanks for the help in advance. -Shayne _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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