Thanks...:) -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ralf Stokholm Sent: Thursday, October 09, 2008 12:17 AM To: OpenSceneGraph Users Subject: Re: [osg-users] VPB and multiple ive files...
vpbmaster is basically a server for osgdem. You can call it with the exact
same commandline you use to call osgdem, it will then schedule all the
builds and in addition use all the processors on your system for the build.
It will not currently build osga databases but if my experiences hold you
wont be able to generate a 30 gig osga anyway.
my command line
vpbmaster -t input_vrt -d input_dem -l 14 --TERRAIN --max-anisotropy 8.0 -o
F:\dk_dem2\dk_dem.ive
-Ralf
2008/10/9 Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
<[EMAIL PROTECTED]>
I'm using 0.9.7 on Window XP SP 2. I'm using the command osgdem.
What is VPB
master?
The database size is about 30gig...
-Shayne
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Ralf
Stokholm
Sent: Wednesday, October 08, 2008 3:40 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] VPB and multiple ive files...
Shayne
What version of VPB are you using?
I have succesfully build a database using two different input
datasets one
overall covering app 15x10 deg around denmark to give some area in
the
surroundings. This is very low res. And the 40 cm orthofoto covering
all of
denmark.
I found that it will fail on winxp 32 if I tryed it with older
versions of
VPB.
I could not create a osga archive larger than 4 Gig. and for non
archived
.ive output the limit was around 10 Gig.
Moving to a newer version of VPB and using VPB master I succeded in
building
the above mentioned database which is around 500Gig. As im typing
this my PC
is 25 hours into a build of the same data with added 10m dem for
hight.
still 12 hours to go :-)
My experience is that preprojection the inputdata is a good thing.
Hope this helps.
Brgs.
Ralf
2008/10/8 Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
<[EMAIL PROTECTED]>
Ralf,
I did try your suggested approach but VPB crashes with an
exception.
I'm
assuming that I've reached the limits of VPB and that it
can't
handle the
high resolution database (all 1 meter texture with level 1
DTED over
a 2
degree by 2 degree region) along with building the
--whole-globe
option. If
I do them separately, things seem to work fine. That's why I
was
wondering
if I can build them separately and then merge them together.
Eventually I
would like to have several high res insets that I can merge
in and
out as
need be rather than have one huge database...
-Shayne
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of
Ralf
Stokholm
Sent: Wednesday, October 08, 2008 3:14 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] VPB and multiple ive files...
Hi Shayne
>From what I understand about your question, this is what VPB
is
build for,
but in stead of chreating two ive*s you would simply feed the
data
to VPB
and ass for a whole world output.
VPB will then automatically handle merging your high
resolution area
into
the whole globe terrain.
Not sure if this was what you asked for
Brgs.
Ralf
2008/10/8 Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
<[EMAIL PROTECTED]>
This may be a silly question but I was wondering if
VPB
supports
stitching multiple ive files or databases together? In other
words,
can I
build two separate ive files with VPB and then merge them
together?
I would
like to build a whole earth model in one ive file and then
merge in
another
ive file that has a high resolution inset so that the two are
"tied"
together.
If this inquiry doesn't make sense or is incomplete,
please
accept
my apologies.
Thanks for the help in advance.
-Shayne
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