We have a scene graph in which we want to make changes to every node's state set (switching textures). The scene graph consists of several nested PagedLOD objects(quad structure). After updating to OSG 2.6.1 from 2.2.0, not every LOD level gets visited by our NodeVisitor, when applied to the tree. Does anyone have any idea of what might be the problem?
Regards Ragnar and Linus _______________________________________________ osg-users mailing list email@example.com http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org