Hi Viggo. On Wed, Nov 19, 2008 at 2:52 PM, Viggo Løvli <[EMAIL PROTECTED]> wrote: > Layer solution: > ============ > Sounds interesting. > Will the Layer node use the traverse function to actively chose which child > to traverse?
By default I would expect it to traverse all children. One variation I considered was to have a NodeMask + StateSet per Child, with this combination you'd be able to select different combinations for different traversal masks. > One way would be to have each child in an array and somehow ensure that only > it gets called when you call Group::traverse(). How would you do that? I'm not sure what you mean by this. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

