a.lagnier wrote:
osgUtil::PlaneIntersector seems to return some bad polylines. This polylines belong to parallel planes!! It's very strange.
Any idea of what happen?
You can vastly increase the change of any helpful reply here by including a (preferably small) example scene that shows the problem, together with the actual evidence of the problem.

Paul
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to