Thank you,
So if I have a really big object (no paging) with 300000 polygons (read using readnodefile()), OSG is going to draw them all??? I'm just trying to reach for the vertex x,y,z, of the polygons in the view frustum. I managed to get the vertex X,Y,Z , but for all the object, not the one in view frustum. For now I have only 1 object in my scene, I switch object base on distance from my surface.
thank you
Oren David
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