Hi, The error is
Linking CXX shared library ../../lib/libosgText.dylib ld: Undefined symbols: _acl_copy_ext_native referenced from CarbonCore expected to be defined in libSystem _acl_copy_int_native referenced from CarbonCore expected to be defined in libSystem _task_name_for_pid referenced from CarbonCore expected to be defined in libSystem It depends on the configuration of your system and whether the SDK versions of the libraries match the system ones. On some OSX systems it will build fine and on some it won't. It all depends on whether the SDK libs are in sync. with the system ones as regards having all the required symbols. The link to the blog entry in my first email explains this better than I can. As I understand it, the systems that work are simply getting away with it as the symbols required by the build process just happen to be all there in the system libraries. They ought to be consistently getting them from the SDK libraries. Paul --- On Thu, 18/12/08, Robert Osfield <robert.osfi...@gmail.com> wrote: > From: Robert Osfield <robert.osfi...@gmail.com> > Subject: Re: [osg-users] Build error on MAc OSX 10.4 and OSG 2.7.4 > To: osg_u...@yahoo.co.uk, "OpenSceneGraph Users" > <osg-users@lists.openscenegraph.org> > Date: Thursday, 18 December, 2008, 10:28 AM > HI Paul, > > On Thu, Dec 18, 2008 at 8:33 AM, Paul Fotheringham > <osg_u...@yahoo.co.uk> wrote: > > Hi Robert, > > > > I just tried 2.7.7 and it's still an issue there. > Maybe only the Xcode project was fixed up? > > It's the CMake projects that have the math library > added. Last week I > did some work comiling under OSX via a remote log in, both > OpenSceneGraph and Present3D (that depends upon > OpenSceneGraph) > compiled fine using Cmake. > > Could you be specific about what error you are seeing and > whereabouts > in the OSG build? > > Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org