Hi Robert,
I've noticed that my fix didn't make it into the 2.7.8 release and just
wanted to check if there was a problem with it and that it isn't forgotten.
Regards,
Per
Robert Osfield wrote:
Hi Per,
I've just done a quick review of your changes and it does feel balanced to me.
Is CullVisitor checking the current setting of
SmallFeatureCullingPixelSize() from the current CullingSet or
CullStack? If so then you own callback should be setting current
CullingSet rather than the CullStack. CullStack probably would be
best without inheriting from CullingSettings to avoid this confusion,
but I suspect I wrote it this may for backwards compatibility. I'll
need to dig into CullVisitor to double check all this.
Robert.
On Mon, Dec 15, 2008 at 2:23 PM, Per Fahlberg <[email protected]> wrote:
Hi Robert,
I've found a way to get it working by slightly modifying CullStack.cpp and
by also changing my cull callback. When pushing the CullingSet in CullStack
I have added updating the cull mask in the new CullingSet. I needed to
change both the cull visitors culling mode and the current CullingSets mask
in the callback, because I didn't find a way to propagate the changed mode
from the CullVisitor to the current CullingSet.
I'm cross posting to osg-submissions and have attached the modified
CullStack.cpp, I've also attached a modified osgscribe.cpp that shows the
problem. When zooming out one model should always be visible but the other
shall disappear when it gets less than 200 pixels in size.
Regards,
Per
Robert Osfield wrote:
Hi Per,
It sounds like you'll need to directly manipulator or push new
settings on the stack in CullVisitor.
Robert.
On Mon, Dec 15, 2008 at 10:12 AM, Per Fahlberg <[email protected]>
wrote:
Hi Robert,
I've traced the problem down now and it seems the culling mode that the
CullVisitor uses is correct but the one in the CullingSet is incorrect.
This
is due to the CullingSet being updated in CullStack::pushProjectionMatrix
which is called early on in culling, and when I change the culling mode
in
my callback it only changes the mode in the CullVisitor and not the mode
in
the CullingSet.
Since I'm not very familiar with the internals in the culling code I
would
like to ask for some guidance before I dive in and try to code up a fix
for
the problem. Do you know of a place in the code where the culling set
might
be updated to reflect the changes in the CullVisitor/CullStack or should
I
try to directly propagate the changes from the
CullSettings::setCullingMode
down via CullStack to the CullingSet?
Regards,
Per
Robert Osfield wrote:
Hi Per,
On Tue, Dec 2, 2008 at 11:34 AM, Per Fahlberg <[email protected]>
wrote:
Perhaps I wasn't clear in my question so I will try once more, is there
a
way to disable small feature culling for just a subgraph not the entire
scene?
The only way is is use a cull callback to cache the previous setting,
set the new setting do the traverse and the restore the original
value. Your original callback does this, but I don't know why it
doesn't work. Note, I haven't tried it myself so I can't provide any
further direction, you'll just have to dig into the source code.
Robert.
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