I'm working my way through some of the tutorials. Right now I'm on:
http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/BasicGeometry

In the code on that page is this:

 osg::Vec2Array* texcoords = new osg::Vec2Array(5);
 (*texcoords)[0].set(0.00f,0.0f);
 (*texcoords)[1].set(0.25f,0.0f);
 (*texcoords)[2].set(0.50f,0.0f);
 (*texcoords)[3].set(0.75f,0.0f);
 (*texcoords)[4].set(0.50f,1.0f);
 pyramidGeometry->setTexCoordArray(0,texcoords);


Can somebody explain what this is doing?

Thanks,
cr
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