Cory Riddell wrote:
I've been evaluating a bunch of software and one product has cutting
planes. For these, you define a plane and you can intersect it with your
model and it "clips" the model. Follow this link for a better description:
http://www.openhsf.org/docs_hsf/Hoops3DGS/prog_guide/02_13_geometry_cutting_planes.html
How difficult would this be to set up with OSG? I'm trying to just get a
sense if are all the pieces there or would it be a difficult task?
Sounds like you're looking for a ClipNode. Look at the osgclip example
to see how it works.
--"J"
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