Managed to get some blender files exported, I needed to add actions to the action manager in blender before they would export correctly. however with one model I am getting an error when i run osganimationviewer test.osg:
TransformVertexFunctor::UniqBoneSetVertexSet no bones found and yes the model has bones =) any thoughts would be greatly appreciated! -Russ On Sat, Jan 24, 2009 at 7:58 PM, Ryan Morris <[email protected]> wrote: > UPDATE: > I un-installed the Ubuntu Blender package, installed 2.48a and the > latest exporter. I am able to export the provided robot.blend to > robot.osg and it works with osganimationviewer. > > However! when I export the rigged models from Blender Nation or my own > i get a seg fault. Just FYI hope this helps with testing! > -Rusty > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

