Thanks for the tip Art, This still doesn't work. I can load the model withouth problems, but when i attach a osg::Program to it, i still cant pass the texture to the shader (although i can get the texture by code and see tha it has been loaded in the Texture Unit 0). I also dont see much difference between the code you posted and mine (I also create the osg::Uniform).
This is very odd.... Thanks, J. ------------------ Read this topic online here: http://osgforum.tevs.eu/viewtopic.php?p=6079#6079 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

