Congratulation Robert, you've made an amazing work these past weeks to get out this release ! I think you can now take a rest ! :)
On Thu, Feb 12, 2009 at 3:58 PM, Robert Osfield <[email protected]>wrote: > Hi All, > > I am delighted to announce the long hours of testing and refinement > are over, I have just tagged the 2.8.0 release ;-) > > Downloads page: > > http://www.openscenegraph.org/projects/osg/wiki/Downloads > > News page: > > http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.8 > > Many many thanks to all those have put long hours developing new > features,conducting testing and debugging. I'm confident this is the > highest quality release we've ever done. > > Have fun! > Robert. > > -- From the News page. > > PERTHSHIRE, Scotland - 12th February 2009 - OpenSceneGraph > Professional Services announces the release of OpenSceneGraph 2.8, the > industry's leading open-source scene graph technology, designed to > accelerate application development and improve 3D graphics > performance. OpenSceneGraph 2.8 written entirely in Standard C++ and > built upon OpenGL, offers developers working in the visual simulation, > game development, virtual reality, scientific visualization and > modeling markets - a real-time visualization tool which eclipses > commercial scene graph toolkits in functionality, stability and > performance. OpenSceneGraph 2.8 runs on all Microsoft Windows > platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and > FreeBSD operating systems. > Open-source development delivers industry-leading features and performance > ¶ > > The OpenSceneGraph 2.8 release is the culmination of 10 years of work > by the lead developers and the open-source community that has grown up > around the project. The real-time graphics industry and academia > embraced it from the very beginning, deploying it in real-world > applications, and actively participating in its development, testing > and refinement. The end result is a high-quality library with a > feature set relevant to application developers' needs. > Updates include: ¶ > > * New osgVolume library for volume rendering, with support for: > o High quality GPU based Ray tracing > o Transfer functions > o Per pixel lighting > o Iso surface rendering > o Maximum Intensity Projection rendering > o Non-power-of-two 3D textures, and 3D texture compression > o DICOM loading for reading dicom medical data > * New osgAnimation library for character and scene animation. > * New plugin for reading Biovision hierarchical files (.BVH) to > generate character motion animations. > * New osgShadow support for Light Space Perspective Shadow Maps. > * Three new scene graph widgets for placing traditional 2D > capability into fully interactive 3D scenes: > o PDF widget (based on libPoppler) > o VNC client widget (based on libVNCServer) > o Internet browser client widget (based on Gecko/UBrowser) > * New plugins for loading Half-Life 2 maps and models. > * New plugin for loaded EXR, high dynamic range imagery > * Improvements to DatabasePager, tailored for low latency paging. > * Improved run-time stats collection and on screen reporting. > * Performance improvements through optimization of matrix operations. > * Support for the OpenGL "draw instanced" extension. > * Support for zlib compressed native .ive and .gz files > * Improvements to COLLADA support. > * Build reporting using CDash > * New packaging support using CPack > * A wide range of build and bug fixes > > Downloads and Licensing ¶ > > OpenSceneGraph is open-source, so full source code is provided, and > can be copied, modified and used free of charge for commercial and > non-commercial use. Access to the source allows end users greater > flexibility in how they develop, debug and deploy their applications. > They gain productivity and freedom by being able to leverage the tool > chain in accordance with their own release cycles. Downloads of > binaries and source can be found in the Downloads section of the > openscenegraph.org website. > > OpenSceneGraph is released under the OpenSceneGraph Public License, > which is based on the Lesser GNU Public License (LGPL), permitting the > software to be used free of charge across the full spectrum of > commercial and open-source applications. Furthermore, it allows both > static and dynamic linking of the OpenSceneGraph libraries without > restricting the licensing of the user's software. > OpenSceneGraph Books now available ¶ > > The OpenSceneGraph Quick Start Guide is now available in Chinese as > well as English, and alongside the Reference Manual, books can be > found at OsgBooks. > Professional support and services ¶ > > OpenSceneGraph project is backed up with professional services by > OpenSceneGraph Professional Services, based in Scotland, and > Skew-Matrix and Blue-Newt Software both based in the USA, and a range > of Contractors from around the world. Services available include: > > * Confidential Professional Support > * Bespoke development > * Consultancy > * Training > > Community support and contributions ¶ > > The diverse and growing community of over 1900 developers is centered > around the public osg-users mailing list, where members discuss how > best to use OpenSceneGraph, provide mutual support, and coordinate > development of new features and bug fixes. Members of this community > come from many different countries with backgrounds ranging from some > of the world's largest aerospace companies, game companies, and visual > simulation specialists to university researchers, students and > hobbyists. > > The OpenSceneGraph project owes a great deal to the community for its > development and support, in particular we wish to thank the 365 > individuals from around the world that have directly contributed to > the development and refinement of the OpenSceneGraph code base. > > About OpenSceneGraph: > The OpenSceneGraph Project was founded in September 1999 by Don Burns > and Robert Osfield. Further information, screenshots, downloads, > documentation, and support links can be found on the OpenSceneGraph > project website http://www.openscenegraph.org. > > About OpenSceneGraph Professional Services: > OpenSceneGraph Professional Services, founded by project lead Robert > Osfield in April 2001, is based in Callander, Perthshire, Scotland, > and provides professional services on top of OpenSceneGraph. Further > information about the services it provides can be found at > http://www.openscenegraph.com. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Serge Lages http://www.tharsis-software.com
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