You can either modify the OpenFlight loader to store that data in the scene graph it creates, then write a NodeVisitor to walk your scene graph and collect the data. Or, you can write your own OpenFlight loader to gather the data directly from the flt file and convert it into your own format.
Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Sebastian Messerschmidt Sent: Tuesday, February 17, 2009 3:18 AM To: OpenSceneGraph Users Subject: [osg-users] Openflight converter Hello folks, I need all essential data inside several openflight files. For instance I'm interested in the triangle data, the surface material codes/feature codes and the DOFs and switches. Also I need externals that are referenced by the file (with name and transform). I need to convert these information into my own format. Looking into the openflight-plugin I saw that there are callbacks for some entities and some of the special properties are written to file streams. Can someone give me a pointer where to start or what to do to get the desired information? cheers Sebastian _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

