David,
In VR Juggler applications, we typically pull a timestamp value from a
tracker device to make sure that all cluster nodes have the same value
at each frame. For OSG animations, I don't know the exact solution, but
it sounds like Robert has given you some destinations for the time values.
-Todd
David MichC)a wrote:
Hi,
I have posted recently a topic about problem with ImageSequence that Robert
solved very quickly. Indeed, it works on my laptop now.
But I also work on a virtual reality workbench, I use OSG with VRJuggler to
make VR vizualisation program. I just make prototype on my laptop.
VRJ don't use the osgViewer, it uses sceneView and its update method.
Animations (animationPath & Volume ImageSequence) don't work with VRJuggler,
but the other NodeCallbacks work fine.
Has someone an idea of what I could do to make animations work properly
(something to trigger explicitly maybe ??)
Thanks,
David.
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=7085#7085
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