David,

In VR Juggler applications, we typically pull a timestamp value from a tracker device to make sure that all cluster nodes have the same value at each frame. For OSG animations, I don't know the exact solution, but it sounds like Robert has given you some destinations for the time values.

-Todd

David MichC)a wrote:
Hi,

I have posted recently a topic about problem with ImageSequence that Robert 
solved very quickly. Indeed, it works on my laptop now.

But I also work on a virtual reality workbench, I use OSG with VRJuggler to 
make VR vizualisation program. I just make prototype on my laptop.

VRJ don't use the osgViewer, it uses sceneView and its update method.

Animations (animationPath & Volume ImageSequence) don't work with VRJuggler, 
but the other NodeCallbacks work fine.

Has someone an idea of what I could do to make animations work properly 
(something to trigger explicitly maybe ??)

Thanks,
David.

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=7085#7085





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