Hi Alexey, Could you use the osg::TransferFunction1D class to help build an osg::Image that you can attach to a texture. See the osgvolume example.
Can I also recommend that you upgrade to OSG-2.8 as it has an improved TransferFunction1D that is easier to use. Robert. On Fri, Feb 27, 2009 at 8:51 AM, Alexey Yurov <[email protected]> wrote: > Hi all, i need to calculate some function f(x) values and pass it to shader > through texture1d. Please, can you show me some examples how to do it with > osg 2.6? > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=7577#7577 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

