I have created a slave camera. It should represent a rear mirror on a
vehicle.
See osg::FrontFace and the the man page of glFrontFace.
Thank you for your tip, its much better to use that StateAttribute.
But...
I am not able to apply it just for one slave camera.
As I wrote in my previous mail, I use two cameras that share the same
scene (where one camera is mirrored)
So, my question still is:
Is it possible to use two cameras, where one is mirrored, that share the
same scene?
--
Joakim
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