I have created a slave camera. It should represent a rear mirror on a
vehicle.

See osg::FrontFace and the the man page of glFrontFace.

Thank you for your tip, its much better to use that StateAttribute.

But...

I am not able to apply it just for one slave camera.

As I wrote in my previous mail, I use two cameras that share the same scene (where one camera is mirrored)

So, my question still is:

Is it possible to use two cameras, where one is mirrored, that share the same scene?

--
Joakim
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